Past Months: [ February ] [ January ] [ December ] [ November ] [ October ]
February, 1998
"In conclusion, I have to say that no game reviewer worth his or her salt proclaims a game a winner before they've seen the finished product, but I'm tempted to do so after playing the pre-release alpha of Battlezone." -- PC Game, February 17, 1998.

"Although at first glance the game looks a lot like titles that have come before (Uprising to name one), Battlezone boasts a strategy element that is much more graceful and an action element that is superior in both presentation and control." -- GameSpot, February 6, 1998.

"Even in its unfinished state, Battlezone has had several of our staff members glued to their computer screens for weeks." -- GameSpot, February 6, 1998.

"Looking at the game's already fanstastically smooth play, well-balanced mission, and intriguing blend of action and strategy elements, it's readily apparent that unless something major changes in the coming month, Activison will have a hit on its hands." -- GameSpot, February 6, 1998.


"It isn't everyday that you witness history in the making." -- Gaming Age, February 11, 1998.

"…it could very well be the case that Activision has defined an entirely new genre in video gaming – perhaps one that will catch on as quick as the RTS genre did." -- Gaming Age, February 11, 1998.

"…the Battlezone team has a taken a complex engine and molded it into a superb experience…" -- Gaming Age, February 11, 1998.

"This is not a game where you say, 'Oh, I've played a game like that and I didn't like it' because you have NOT played ANYTHING like Battlezone before." -- Gaming Age, February 11, 1998.

"…it's safe to say that Battlezone will be 'Action/Strategy Game of the Year' for 1998…" -- Gaming Age, February 11, 1998.

"I personally can't recall the last time a new genre was introduced in this industry, but I can say that if all of the action/strategy games to come are similar to Battlezone in some way yet equally as innovative, then I am going to become one of the biggest action/strategy fans around." -- Gaming Age, February 11, 1998.

"…this new title is simply one of the best games I have ever seen." -- Ultimate PC Magazine UK, February 1998.

"Battlezone is the type of game that will take every gameplayer's expectations up to a new level." -- Ultimate PC Magazine UK, February 1998.

"It will be a tough cookie to follow…" -- Ultimate PC Magazine UK, February 1998.

"Battlezone will definitely be in our top games of 1998, with its blend of first person action and real time strategy." -- Ultimate PC Magazine UK, February 1998.

Rated "91%" -- Ultimate PC Magazine UK, February 1998.

"With eye-popping 3D graphics, gut-wrenching sound and genre-busting gameplay, this updated arcade classic will rewrite the book on action-strategy gaming." -- ZDNet, February 6, 1998.
January, 1998
"Battlezone's interface gives you the thrill you can only get when you see something truly new for the first time. It's the feeling of being present at history in the making." -- Computer Game Entertainment, January 1998.

"The Activision hype machine had even this jaded but nostalgic reviewer salivating like Pavlov's dog over their upcoming remake of the classic arcade shooter, Battlezone." -- Gamepower, January 21, 1998.

"Battlezone is a much more detailed blend of first-person and RTS than the recent, excellent Uprising." -- Gamepower, January 21, 1998.

"Uprising is now watering the garden of fans for this genre and Battlezone will definitely appease this growing fan base with its potentially flawless execution." -- GameWeek, January 13, 1998.

"The textures were so smooth and the game so fluent on my P90, I almost could have sworn I was using a 3dfx card." -- Gaming Age, January 13, 1998.

"The communication interface is one of the best I've seen to date in any game, alpha or released." -- Gaming Age, January 13, 1998.

"Battlezone is looking very impressive so far." -- Gaming Age, January 13, 1998.

"The feel of the game is thoroughly engrossing…" -- Gamepower, January 21, 1998.

"While the combat is exhilarating, and the terrain is impressive, there's nothing more incredible than to notice the small additions that make a game so enjoyable." Gaming Age, January 13, 1998.

"If this early build of the game is any indication of how much fun the final product will be, then I see nothing but good things for this game and the people who play it. Battlezone's execution of a genre-splice we've all been dying for might be just what the doctor ordered." -- Online Game Review (print), January 1998.

"Combining strategic elements and fast-paced, trigger-happy action with gorgeous, 3D graphics, everyone is eagerly awaiting Battlezone's release…" -- Zero Gravity, January 15, 1998.
December, 1998
"…the graphics should make any gamer…drool." -- Adrenaline Vault, December 14, 1997.

"To help in this is a revolutionary 3D radar that allows players to survey the entire field of battle in an accurate fashion. This wireframe map is a looker and one that I'm sure will impress even the most hardened gameplayers." -- Electric Playground, December 3, 1997.

"One of the most impressive new generation updates we've seen in a long time, Battlezone from Activision starts with everything that was great about the original 3D action game and creates a brand new experience around it." -- Next Generation, December, 1997.

"Seamlessly combining the immersive quality of 3D action with the compelling aspects of the realtime strategy genre, Battlezone represents a whole new style of gameplay and should be a welcome title this season." -- Next Generation, December, 1997.

"I was a bit uncomfortable seeing Activision's Battlezone. The reason being I had just days before submitted my review of Uprising from 3DO wherein I waxed poetically about what I consider to be one of the better games of the year. And then I see Battlezone which plays very similar to Uprising in spirit but absolutely crushes it in every respect." -- Online Game Review (online), December 5, 1997.

"Battlezone is a guaranteed success and one solid, polished product." -- Online Game Review (online), December 5, 1997.

"Whereas Uprising had the player toggling between a few screens in order to better understand what was going on, everything, and I stress everything, is depicted in amazing detail from the main hud. It truly is a testament to what can be accomplished with a simple interface programmed by the right minds." -- Online Game Review (online), December 5, 1997.

"...the entire interface of Battlezone has received loving care from the designers. I sat there in befuddlement at just how polished and effective it was..." -- Online Game Review (online), December 5, 1997.

"Without a doubt, even in software-mode the graphics were crisp and detailed... Not only was the frame-rate silky smooth but the graphic quality had all the hallmarks of a 3Dfx game. Amazing stuff. And when they kicked in the 3Dfx version, well, it was just beautiful to behold." -- Online Game Review (online), December 5, 1997.

"PC Gamer weeps tears of joy at the birth of a genre." -- PC Gamer Magazine UK, Christmas '97.

"Activision's breakthrough, though, is the streamlined strategic interface." -- PC Gamer Magazine UK, Christmas '97.
November, 1998
"Activision is no stranger to the ways of revamped classics, but Battlezone may well be its most exciting update yet." -- Next Generation, November 1997.

"The original game's tank combat is updated with an impressive realtime strategy aspect, and one of the most innovative and intuitive interfaces in years." -- Next Generation, November 1997.
October, 1998
"How in the heck can we not get nostalgic, excited, and filled with anticipation when Activision says to us, 'Hey, we're redoing Battlezone,' and then leaves behind some early code that knocks our socks off?" -- c|net Gamecenter, October 17, 1997.

"The constant cross fire and deployment give Battlezone a delightfully chaotic atmosphere. And that's just the strategic side of Battlezone. The game's radical combat alone would make for an awesome action game." -- c|net Gamecenter, October 17, 1997.

"If you're still waiting for a combat/strategy hybrid from Activision that lives up to its best (MechWarrior 2), Battlezone just might be the ticket." -- c|net Gamecenter, October 17, 1997.

"Activision...is implementing what may be the best interface seen yet in a computer game." -- Next Generation, Cover Story, October 1997

One of the "25 Breakthrough Games" -- Next Generation, Cover Story, October 1997
Activision is a registered trademark of Activision, Inc. ©: 1997 Activision, Inc.
Battlezone is a trademark of Atari/JTS Corporation ©: 1980, 1997 Atari/JTS Corporation. All rights reserved. Licensed by Activision.